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Edit your Torment.ini file and look for [Movies], edit it to look like this:
This will show how to modify any of your character's stats. It's actually pretty
1. Write down the stats for the specific character
you want to edit (probably start with the Nameless One but it will work on any
person in your party) in this order: STR, %STR, INT, WIS, DEX, CON, CHAR.
Example: 18 30 15 15 17 12 9.
2. Once you have written them down, convert each
one into HEX. You can use windows calculator in scientific mode to do this.
Enter the value in to the calculator and click the Hex radio button to see the
value in hex. Here are the above values in hex: 12 1E 0F 0F 11 0C 09.
3. Once you have them converted, using your hex
editor search for the above numbers in the torment.gam file*. Enter in the
search like so (no spaces): 121E0F0F110C09.
4. Once you have found these values you can change
them as you like. You can use the your windows calculator the calculate the
stats you want to hex and replace them as you like.
*The Torment.gam file is located in the save
directory off of your main Torment folder.
Experience in Sensate Emporium
In the Sensate emporium (the private sensory stones), keep going to Ravel's
stone and nodding until you have to speak. You will gain 6000 experience points
every time. Then, just end the experience.
When at the Smoldering Corpse bar, go to Mochai inside the eastern part of the
bar. Keep on telling her about how she is not a dustie and ask for some money.
Repeat as many times as needed to get 50 gold with each request. This is
especially useful if you do not have enough money to buy a tattoo.
Get Good Spells for Free Early in the Game
Go to the inn (Dorm) at the Sensate place in the clerks ward. Save your game and
try to steal from the lady who gives you a room until you get a key. Go into the
eastern room and search the cabinets on the north wall. There are also several
charms that may come in handy later in the game.
Becoming a Godsman and Getting the Best Axe
Talk to the Auctioneer outside the market in the lower ward. Perform the tasks
he will ask you to do. The second task will be to deliver a message to a Godsman,
therefore granting you passage to the northern gate (in the lower ward). You
will eventually meet a man in a room surrounded by other people. Ask him about
becoming a Godsman. He will tell you to forge a weapon in the foundry, the first
room you saw when you entered the place. Get the items you need from the clerk
in the southwest part of the room. Ask Thildin, the muscular man, for some ore.
Then, find the only empty barrel and make the weapon of your choice. Report back
to the man that told you how to forge the weapon. Next, there will be a murder.
You only need to know where the people are -- you already know where Thildon is;
the man whose name starts with "S" is in the same room as man that
told you how to forge the weapon, and the other is on the balcony just above
him. Talk to Thildon one more time and report back to the man that told you how
to forge the weapon. Just convince the man in the locked quarters to live. Be
nice to him. You now are a Godsman and have access to the best axe in the game
for 5000 GP.
Experience in Civic Festhall
First visit the Brothel of Slating Intellectual Lusts and speak with Juliette
about her dull love life, and offer to help her spice it up. Then visit Scofflaw
Penn in the Lower Ward to get the love-letters, then travel to the Civic
Festhall in the Clerk's Ward of Sigil and locate Montague. Speak with him until
you get to the dialogue option screen that says:
1: "She's trying to trick you into being more
2: "Never mind...farewell."
Choose the second option. You will be awarded 5000
experience points, and given the same two options again. Continue choosing the
second option and receive 5000 experience points each time.
After getting the Celestial Fire from Curst Underground, break the chains on the
deva. You will get about 350000xp. After that, the deva asks you what you seek.
Tell him you seek knowledge, and when he asks which knowledge do you seek, give
him the second answer, NOT the one about Ravel and your immortality. Then the
dialog will end, but the deva will remain there, because the knowledge you seek
is required to go forward in the game. And now here's the pretty part: When the
dialog ends, the deva will stand there and look to be unchained, but when you
talk to him, you realize he is still chained. You know the rest. Break the
chains again, refuse taking the knowledge, and have an endless stream of
Universal Hint System Module
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