Vagrant Story Hints and Cheats
Unlimited human class
experience for your weapons:
Early in the game, immediately
after defeating the Minotaur Boss and receive the Chain ability, an attack dummy
will appear in the save room outside the Minotaur's lair. The dummy not only
gives you points toward learning new battle abilities, gained by chaining your
attacks. It also gives human class experience to the weapon you are using as you
attack the dummy. It gives the human class experience at the same rate you would
get if you were attacking a real human class enemy.
Rare Grimoires for five
different spells in one location:
At the Sinner's Corner save
point/teleport/room and the four rooms immediately surrounding it is a phantom
class enemy called the Dark Eye. After a Dark Eye is defeated it may drop a
Grimoire for one of five different, rare, warlock class spells. Those spells are
Solid Shock, Lightning Bolt, Fireball, Vulcan Lance, and Dark Chant. Note: that
these Rare Grimoires are dropped very infrequently, and some time is needed to
get them.
Combining:
When two items
that are exactly the same are combined, the resulting item will be the same type
of item, but will have higher stats. For example, if you have two identical
short swords and combine them, you will lose those two short swords and get a
new third short sword, with slightly higher stats.
Save MP when healing:
Cast the healing spell when you
are in battle mode. This will give you more HP than just healing when in
normal/relaxed mode.
Easy training dummies:
Note: This feature works best
with a controller with an auto-fire feature. When hitting a dummy just keep
pressing Circle. Only do this for about ten
minutes or else he will die and you will just open and close your battle sphere.
Then, exit two or more doors to replenish the dummy's health after you kill him
and do it again. Note: Kill all enemies in the room first.
Training dummies:
Throughout the game you
will find training dummies near save points. These training dummies allow you to
practice combos and power-up your weaponry. The locations of the training
dummies are as follows.
Wine Cellar, "Blackmarket":
Human dummy
Wine Cellar, "Worker's Restroom": Human dummy
Abandoned Mines B1, "The Dark Tunnel": Beast dummy
Catacombs, "Hall of Sworn Revenge": Undead dummy
City Walls North, "From Boy to Hero": Phantom dummy
City Walls South, "The Boy's Training Room": Dragon dummy
Town Center East, "Gharmes Walk": Evil dummy
Weapon and shield
combinations:
Combine two Hangane Dubble-Blades to get
a Hangane Halberd (Weapon)
Combine two Nodachis to get a Rune Blade (Weapon)
Combine two Khopeshes to get a Wakizashi (Weapon)
Combine an Oval and a Heater to get a Knight (Shield)
Hint: Defeating the
rock opponent:
Before fighting the rock
opponent, take out the club and shield and enter the room. Do not go down the
stairs. Instead, go all the way to the right, next to the pillars, and jump off.
This will allow you to kill him easier.
Easy Boss battles:
Have Instill in your chain
abilities. Attack normal enemies chaining Instill and another ability. Do this
until your weapon's Phantom Points are full. Switch your weapon and repeat this
process. When all of your weapons are full, fight the Boss. At this point,
switch your chain abilities so that you have Phantom Pain in your arsenal.
Attack the Boss with your first weapon, using the Phantom Pain chain ability.
Switch your weapon. Repeat the process. Since most weapons have around 100 PP,
this makes quick work of almost any Boss.
Easy Dragon battles:
In order to defeat any Dragon
Boss (Wyverns, Dragon, Earth Dragon, etc.) easily, it is important to run up as
close as possible (in the case of Dragons, you can get under their heads) and
stay there. The Dragons' only powerful moves are long range (fire, acid breath)
and they cannot hit a close target. Be wary about casting Degenerate, because
they are smart enough to know that they have lowered powers and will evade
attacks better. Also, make sure you use proper affinity defense commands and
chain attacks.
The Holy Win:
The last Boss has a weapon
called the Holy Win, that is in the shape of the "Rood". You also can
get this weapon. During a reply game, enter the Iron Maiden and defeat Asura on
the third floor. Next, go back down the Iron Maiden until you get to the door to
the second floor. Now, use magic or Break Arts to lower your HP to below 150.
Then, enter the second floor. You have new enemies to face, so be ready. When
you get to the room that takes you to the third floor, you will see an enemy
holding the weapon. Kill him and you may get it. If not, go to the third floor
and back to try again. Remember to keep your HP under 150 and use Break Arts as
needed.
The Hand of Light:
Your first Boss in the game is
the Mighty Minotaur. He has a big mace called The Hand of Light, which you can
get. After you find the Stock Sigil later in the game, return to the place where
you battled the Minotaur to find his Zombie. He respawns, just like any other
enemy. Kill him repeatedly and you may be rewarded with his weapon.
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